The interaction design group is part of the 20th international conference in human-computer interaction (HCII) this summer with three accepted full papers. All three papers will appear afterwards in Springer Lecture Notes in Computer Science (LNCS).
Harald Holone in cooperation with Trenton Schulz and Jo Herstad from Oslo University wrote a paper about “Privacy at Home: an Inquiry into Sensors and Robots for the Stay at Home Elderly”.
The elderly in the future will use smart house technology, sensors,
and robots to stay at home longer. Privacy at home for these elderly
is important. In this exploratory paper, we examine different
understandings of privacy and use Palen and Dourish’s framework to
look at the negotiation of privacy along boundaries between a human
at home, the robot, and its sensors. We select three dilemmas:
turning sensors on and off, the robot seeing through walls, and
machine learning. We discuss these dilemmas and also discuss ways
the robot can help make the elderly more aware of privacy issues and
to build trust.
Susanne Stigberg submitted an invited paper with the title “Music at your Fingertips: Designing Mobile Interaction Interfaces for Runners”.
The paper presents a technique to simplify the making of mobile interaction
interfaces. We often use smartphones while moving, resulting in non-optimal or even unsafe mobile interactions. Better interactions need to be created with locomotion in mind and experienced in context. Consequently interactive behavior of mobile devices cannot be sketched, but must be made to be experienced. Making mobile prototypes is time-consuming and requires programming literacy. It often involves the making of an input artifact; establishing a connection between artifact and mobile phone; and implementing an application on the mobile phone for exploring the interactive behavior. The use of commercial smartphone automation tool eliminates the need for reimplementing available smartphone functionalities, and invites non-programmers into the process of making mobile interaction interfaces. To illustrate the proposed technique I present a case study of a wearable prototype to control music on the mobile phone by tapping one’s fingertips.
Klaudia Carcani in cooperation with Oslo University submitted a paper on “Exploring Technology Use in Dance Performances”.
The objective of the paper is to critically reflect on how research through design (RtD) can be used to gain knowledge of a new design context within HCI. We use the design research triangle presented by Fallman  as the framework for analyzing and to reflect upon the RtD process. The design context to which this new knowledge was applied to is within the area of dance and technology. Our design inquiry, therefore, using the term we coined – addhance, seeks to either add a sort of novel experience, or enhance a dance performance. We, thus, taking an RtD approach, explored how the dancers could compose music by moving their bodies. We designed a Kinect based system that captures dancer’s movements and translates them into music. Intending to addhance the choreography, enlighten dancers’ movements and bring a new disrupted workflow of both creating and enjoying a dancing performance.