In his keynote speech at MUM 2017 Prof. Shengdong Zhao presented a new interaction paradigm shifting from device-centric to human-and-environment-centric interactions, which has the potential to allow humans to return to a more natural way of living.
In a meta-study , Stigberg reports on user participation and design methods in mobile interaction design research over the last five years. She concludes that the typical mobile HCI study is device-centric, developing a prototype and evaluating the device using 14 students. Only 12% of the analyzed studies had a more human-centered focus including participants during the design process. The problem for mobile interaction design as it seems is to find a way to adapt to this human-and-environment-centric perspective. In her work Stigberg explores four approaches to human-and-environment-centric mobile interaction design using a design-oriented attitude influenced by the theory of embodiment. Parts of the project have been disseminated as publications at international conferences:
 Stigberg, S.K. (2017). A Critical Review on Participation in Mobile Interaction Design Research. In Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia (MUM ’17). ACM.
 Stigberg, S. K. (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces. In Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems (DIS’17 Companion). ACM, New York, NY, USA, 161-166.
 Stigberg, S.K. (2017). Simplifying the Making of Probes, Prototypes and Toolkits in Mobile Interaction Research using Tasker. In Proceedings of the 19th International Conference on Human-computer interaction with mobile devices and services (MobileHCI ’17). ACM, NY, USA, Article 90, 8 pages.
 Karlsen, J., Stigberg, S., Herstad, J. (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running. Proceedings of the 2016 International Conference on Advances in Computer-Human Interactions, IARIA, 29–36.
 Stigberg, S. (2016). Gadgile Probing: Supporting Design of Active Mobile Interactions. In Design, User Experience, and Usability: Design Thinking and Methods, Springer, Cham, 333–343.